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archives/bf1942/levels/fht_operation_dracula-1945.rfa
bf1942/levels/fht_operation_dracula-1945/Init/SkyAndSun.con
TextureManager.mipmaps 0

rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_QT2_m1
Sky.initSky

sky.changeOfsSkyHeight 350
Sky.setRotAngle -30
sky.sunLightDirectionVec 0.730161/0.538961/0.419984
TextureManager.mipmaps 1