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archives/bf1942/levels/fht_operation_dracula-1945.rfa
bf1942/levels/fht_operation_dracula-1945/Objects/4Jap_AssaultMP18/Objects.con
ObjectTemplate.create Kit 4Jap_AssaultMP18
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry Kit_Japanese_Arisaka
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo

rem ObjectTemplate.addTemplate Jap_Helmet
ObjectTemplate.addTemplate Jap_hip_pack
ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"

ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_japmg.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"

ObjectTemplate.setKitIcon 3 "kits/Icon_JapSMG_selected.TGA"
ObjectTemplate.setKitName 3 "RESPAWN_ASSAULT"
ObjectTemplate.setKitActiveName 3 "RESPAWN_ACTIVE_ASSAULT"

ObjectTemplate.addTemplate MP18
ObjectTemplate.addTemplate KnifeAxis

ObjectTemplate.aiTemplate Assault