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archives/bf1942/levels/fht_operation_dracula-1945.rfa
bf1942/levels/fht_operation_dracula-1945/Objects/SBD/Weapons.con
rem *** SBD-6_guns ***
ObjectTemplate.create FireArms SBD-6_guns
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.loadSoundScript Sounds/SBDRearGuns.ssc
ObjectTemplate.aiTemplate SBDMachineGun
ObjectTemplate.geometry 1p_SBD-6_guns_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_Muzz13mm
ObjectTemplate.setPosition 0.1/0.05/0.6
ObjectTemplate.addTemplate e_Muzz13mm
ObjectTemplate.setPosition -0.099/0.05/0.6
rem -------------------------------------
ObjectTemplate.projectileTemplate 7,62mmProjectile
ObjectTemplate.setTracerTemplate Tracer_7,62mmProjectile CRD_NONE/2/0/0
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 898
ObjectTemplate.reloadtime 0.1
ObjectTemplate.roundOfFire 10
ObjectTemplate.setMinDev 0.35
ObjectTemplate.AmmoType 10
ObjectTemplate.setFireCameraShakeAnimationState FirePlaneGunsLightShake
ObjectTemplate.addFireArmsPosition 0.1/0.0/0.0 0/0/0
ObjectTemplate.addFireArmsPosition -0.1/0.0/0.0 0/0/0
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.22/0.0/-0.95 -30/80/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.05/0.0/-0.95 30/-100/-90


rem *** SBDGunBarrel ***
ObjectTemplate.create FireArms SBDGuns
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.loadSoundScript Sounds/13mmfire.ssc
ObjectTemplate.aiTemplate SBDMachineGun
rem -------------------------------------
ObjectTemplate.visibleBarrelTemplate e_Muzz13mm
rem -------------------------------------
ObjectTemplate.projectileTemplate cal50Projectile
ObjectTemplate.projectilePosition 0/0.0/2.5
ObjectTemplate.setTracerTemplate Tracer_cal50Projectile CRD_NONE/3/0/0
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 898
ObjectTemplate.reloadtime 0.1
ObjectTemplate.roundOfFire 18.75
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.setMinDev 0.5
ObjectTemplate.setFireCameraShakeAnimationState FirePlaneGunsLightShake
ObjectTemplate.addFireArmsPosition 0.25/0.9/1.8 0/0/0
ObjectTemplate.addFireArmsPosition -0.25/0.9/1.8 0/0/0
ObjectTemplate.AmmoType 10



rem *** SBDBombDummy ***
ObjectTemplate.create FireArms SBDBombRack
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.aiTemplate SBDBombs
ObjectTemplate.visibleDummyProjectileTemplate SBDBombDummy
ObjectTemplate.projectileTemplate 250kgBomb
ObjectTemplate.projectilePosition 0/-0.35/0
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 0
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 0.01
ObjectTemplate.roundOfFire 4
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.addFireArmsPosition -3.299/-0.249/0 0/0/0
ObjectTemplate.addFireArmsPosition 3.299/-0.249/0 0/0/0
ObjectTemplate.AmmoType 9

ObjectTemplate.create SimpleObject SBDBombDummy
ObjectTemplate.geometry Big_Bomb_M1