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archives/bf1942/levels/fht_siege_of_zeeland-1940.rfa
bf1942/levels/fht_siege_of_zeeland-1940/Init/SkyAndSun.con
rem *********************************************
rem Created by Forgotten Honor
rem Based on "Holland" Heightmap from Real-Bad Seed
rem Fully converted and updated by Natty Wallo
rem *********************************************
TextureManager.mipmaps 0
rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_OGW_m1
Sky.initSky
sky.changeOfsSkyHeight 100
Sky.setRotAngle -30
sky.sunLightDirectionVec 0.635296/0.674247/0.376549
TextureManager.mipmaps 1
rem Created by Forgotten Honor
rem Based on "Holland" Heightmap from Real-Bad Seed
rem Fully converted and updated by Natty Wallo
rem *********************************************
TextureManager.mipmaps 0
rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_OGW_m1
Sky.initSky
sky.changeOfsSkyHeight 100
Sky.setRotAngle -30
sky.sunLightDirectionVec 0.635296/0.674247/0.376549
TextureManager.mipmaps 1