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archives/bf1942/levels/fht_siege_of_zeeland-1940.rfa
bf1942/levels/fht_siege_of_zeeland-1940/Objects/DutchKits/2KNIL_AssaultM95/Objects.con
ObjectTemplate.create Kit 2KNIL_AssaultM95
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 2
ObjectTemplate.geometry Kit_Carcano
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate Polish_Helmet
ObjectTemplate.addTemplate Dutch_hippack
ObjectTemplate.addTemplate Chutedisabler
ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_ArisakaBay.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Carcano.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_grenadeallies.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.setKitIcon 1 "kits/Icon_DutchAssault_selected.tga"
ObjectTemplate.setKitName 1 "RESPAWN_ASSAULT"
ObjectTemplate.setKitActiveName 1 "RESPAWN_ACTIVE_ASSAULT"
ObjectTemplate.addTemplate m1895
ObjectTemplate.addTemplate GrenadeAllies
ObjectTemplate.addTemplate M1895Bay
ObjectTemplate.aiTemplate Assault
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 2
ObjectTemplate.geometry Kit_Carcano
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate Polish_Helmet
ObjectTemplate.addTemplate Dutch_hippack
ObjectTemplate.addTemplate Chutedisabler
ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_ArisakaBay.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Carcano.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_grenadeallies.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.setKitIcon 1 "kits/Icon_DutchAssault_selected.tga"
ObjectTemplate.setKitName 1 "RESPAWN_ASSAULT"
ObjectTemplate.setKitActiveName 1 "RESPAWN_ACTIVE_ASSAULT"
ObjectTemplate.addTemplate m1895
ObjectTemplate.addTemplate GrenadeAllies
ObjectTemplate.addTemplate M1895Bay
ObjectTemplate.aiTemplate Assault