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archives/bf1942/levels/fht_siege_of_zeeland-1940.rfa
bf1942/levels/fht_siege_of_zeeland-1940/Objects/DutchKits/4KNIL_MedicRuby/Objects.con
ObjectTemplate.create Kit 4KNIL_MedicRuby
ObjectTemplate.setType Medic
ObjectTemplate.geometry Kit_Allies_Medicbag
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo

ObjectTemplate.addTemplate Medic_helm_Polish
rem ObjectTemplate.addTemplate Pol_Medic_hippack
ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_medic_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_medic_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_medpack.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Ruby.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_smoke_M18_red_weapon.dds"

ObjectTemplate.setKitIcon 3 "kits/Icon_DutchMedic_selected.tga"
ObjectTemplate.setKitName 3 "RESPAWN_MEDIC"
ObjectTemplate.setKitActiveName 3 "RESPAWN_ACTIVE_MEDIC"

ObjectTemplate.addTemplate Ruby
ObjectTemplate.addTemplate smoke_M18_red
ObjectTemplate.addTemplate MedPack


ObjectTemplate.aiTemplate Medic