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archives/bf1942/levels/fht_siege_of_zeeland-1940.rfa
bf1942/levels/fht_siege_of_zeeland-1940/Objects/GerKits/5Ger_EngineerK98Landmine/Objects.con
ObjectTemplate.create Kit 5Ger_EngineerK98Landmine
ObjectTemplate.setType Engineer
ObjectTemplate.setKitTeam 1
objectTemplate.geometry Kit_German_rifle
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate German_Helmets
ObjectTemplate.setRandomGeometries 9
ObjectTemplate.addTemplate Bacpac_Big_ger
ObjectTemplate.addTemplate German_hippack_B
ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_engineer_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_engineer_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_m98.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_landmine.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_repairpack.tga"

ObjectTemplate.setKitIcon 4 "kits/icon_GerMines_selected.tga"
ObjectTemplate.setKitName 4 "ENGINEER"
ObjectTemplate.setKitActiveName 4 "K98"

ObjectTemplate.addTemplate k98
ObjectTemplate.addTemplate KnifeAxis
ObjectTemplate.addTemplate RepairPack
ObjectTemplate.addTemplate Landmine


ObjectTemplate.aiTemplate Engineer