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archives/bf1942/levels/fht_operation_longcloth-1943.rfa
bf1942/levels/fht_operation_longcloth-1943/init.con
rem *********************************************
rem Created by Forgotten Honor
rem
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\fht_operation_longcloth-1943\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.14/0.12/0.11
renderer.ambientColor 0.19/0.17/0.2
renderer.diffuseColor 0.5/0.48/0.4
renderer.specularColor 0.3/0.3/0.3
renderer.vertexFogEnable 1
renderer.fogColorVec .5525/.572/.65
renderer.animatedMeshDiffuseFactor 0.75
renderer.animatedMeshAmbient 0.3
renderer.animatedMeshAmbientColor 0.3/0.3/0.3
textureManager.alternativePath bf1942/levels/fht_operation_longcloth-1943/Texture
textureManager.alternativePath Texture/GENERAL_COMMONWEALTH
textureManager.alternativePath Texture/JAP_UNIFORMS/JAP_GREEN_UNIFORM
textureManager.alternativePath Texture/BRIT_UNIFORMS/Jungle_Green_British
shadow.shadowColor 0.50000
Game.setViewDistance 350
Game.spawnPlayers 1
Renderer.FogLinearStart 50
Renderer.FogLinearEnd 325
renderer.fogstart 75
renderer.fogend 300
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 1Jap_ScoutMp18
game.setKit 1 1 2Jap_AssaultArisakaBG
game.setKit 1 2 3Jap_RandSmokeArisaka
game.setKit 1 3 4Jap_MedicPistol
game.setKit 1 4 5Jap_WrenchCarbine
game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 1GB_ScoutStenMk2
game.setKit 2 1 2GB_AssaultNo1BG
game.setKit 2 2 3GB_SmokeNo1B
game.setKit 2 3 4GB_MedicRevolver
game.setKit 2 4 5GB_WrenchNo1R
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 1
water.texLayer1 bf1942/levels/fht_operation_longcloth-1943/Texture/water01
water.texLayer2 bf1942/levels/fht_operation_longcloth-1943/Texture/water02
water.normalMap texture/normalMap06
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 1.000000
water.lightDirection -.3168/.4794/.9063
water.color 1.000000/1.000000/1.000000
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.1
water.waterShallowAlpha 0.9
run Sounds/Environment
run objects/objects
rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 909/30/1288
game.setBeforeSpawnCameraRotation 1
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 972/20/202
game.setBeforeSpawnCameraRotation 2
rem Created by Forgotten Honor
rem
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\fht_operation_longcloth-1943\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.14/0.12/0.11
renderer.ambientColor 0.19/0.17/0.2
renderer.diffuseColor 0.5/0.48/0.4
renderer.specularColor 0.3/0.3/0.3
renderer.vertexFogEnable 1
renderer.fogColorVec .5525/.572/.65
renderer.animatedMeshDiffuseFactor 0.75
renderer.animatedMeshAmbient 0.3
renderer.animatedMeshAmbientColor 0.3/0.3/0.3
textureManager.alternativePath bf1942/levels/fht_operation_longcloth-1943/Texture
textureManager.alternativePath Texture/GENERAL_COMMONWEALTH
textureManager.alternativePath Texture/JAP_UNIFORMS/JAP_GREEN_UNIFORM
textureManager.alternativePath Texture/BRIT_UNIFORMS/Jungle_Green_British
shadow.shadowColor 0.50000
Game.setViewDistance 350
Game.spawnPlayers 1
Renderer.FogLinearStart 50
Renderer.FogLinearEnd 325
renderer.fogstart 75
renderer.fogend 300
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 1Jap_ScoutMp18
game.setKit 1 1 2Jap_AssaultArisakaBG
game.setKit 1 2 3Jap_RandSmokeArisaka
game.setKit 1 3 4Jap_MedicPistol
game.setKit 1 4 5Jap_WrenchCarbine
game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 1GB_ScoutStenMk2
game.setKit 2 1 2GB_AssaultNo1BG
game.setKit 2 2 3GB_SmokeNo1B
game.setKit 2 3 4GB_MedicRevolver
game.setKit 2 4 5GB_WrenchNo1R
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 1
water.texLayer1 bf1942/levels/fht_operation_longcloth-1943/Texture/water01
water.texLayer2 bf1942/levels/fht_operation_longcloth-1943/Texture/water02
water.normalMap texture/normalMap06
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 1.000000
water.lightDirection -.3168/.4794/.9063
water.color 1.000000/1.000000/1.000000
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.1
water.waterShallowAlpha 0.9
run Sounds/Environment
run objects/objects
rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 909/30/1288
game.setBeforeSpawnCameraRotation 1
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 972/20/202
game.setBeforeSpawnCameraRotation 2