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Archives/bf1942/levels/Tali_Ihantala.rfa
bf1942/levels/Tali_Ihantala/Standardmesh/pak40_mount_M1.rs
subshader "pak40_mount_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/pak40_shield_J";
}

subshader "pak40_mount_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/pak40_gun_J";
}

subshader "pak40_mount_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   transparent true;
   twosided true;
   texture "texture/pak40_alphas_J";
}

subshader "pak40_mount_m1_Material3" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/pak40_gun_J";
}