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archives/bf1942/levels/aberdeen.rfa
bf1942/levels/aberdeen/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Aberdeen\Textures\ENVMAP_G_.rcm
renderer.globalAmbientColor .2/.2/.2
renderer.ambientColor .1/.08/.1
renderer.diffuseColor .4/.35/.2
renderer.specularColor .3/.3/.3
renderer.animatedMeshAmbientColor 0.35
renderer.vertexFogEnable 1
renderer.fogColorVec 0.83/0.73/0.58
textureManager.alternativePath Texture/africa
renderer.globalLodPercent 1
TreeRenderer.billboardlightscale 0.5

shadow.shadowColor 0.5

Game.setViewDistance 500
Game.spawnPlayers 1

rem
rem *** Define flags ***
rem
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag

game.setTeamSkin 1 IraqSoldier
game.setKit 1 0 Iraq_sniper_dragunov
game.setKit 1 1 Iraq_Rifleman
game.setKit 1 2 Iraq_Rifleman_AT
game.setKit 1 3 Iraq_RepGuard
game.setKit 1 4 Iraq_Engineer
game.setKit 1 5 Iraq_PKM
game.setKit 1 6 Iraq_RPG7

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Recon
game.setKit 2 1 US_Rifleman
game.setKit 2 2 US_Rifleman_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer
game.setKit 2 5 US_grenadier
game.setKit 2 6 US_Autorifle

rem
rem *** Shader Default Color ***
rem
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

run Sounds/Environment

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 523.222/61.1/421.8
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 523.222/61.1/421.8

game.setLevelCheck 2754219513