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Archives/BF1942/levels/DC_Basrahs_Edge.rfa
bf1942/levels/DC_Basrahs_Edge/standardmesh/DC_mktbldg1_m2.rs
subshader "DC_mktbldg1_m2_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588 0.588 0.588;
   lightingSpecular false;
   texture "texture/BE-mkt1m2";
}