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Archives/BF1942/levels/DC_Basrah_Nights.rfa
bf1942/levels/DC_Basrah_Nights/Menu/Init.con
Game.setLocalized 1

rem ** Allied Debriefing **
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT

rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT


rem ** Multiplayer Briefing **
game.setMultiplayerBriefingObjectives MULTIPLAYER_BRIEFING_BASRAH
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_HEADON_MAP


game.setLoadPicture Load/DC_Night.tga
game.setMapId "DC_Final"
game.setServerInfoIcon ../../bf1942/levels/DC_LostVillage/menu/serverInfo.dds
game.setBackgroundMusic "music/push.bik"