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archives/bf1942/levels/husky.rfa
bf1942/levels/husky/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\husky\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .53/.57/.67
renderer.globalAmbientColor .2/.2/.2
renderer.ambientColor .1/.1/.1
renderer.diffuseColor .4/.35/.3
renderer.specularColor .3/.3/.3
renderer.animatedMeshDiffuseFactor 0.45
renderer.animatedMeshAmbient 0.35
treeRenderer.billboardLightScale 0.5
shadow.shadowColor 0.4


textureManager.alternativePath Texture/Air/B17/AmeSum
textureManager.alternativePath Texture/Air/bf109/Ita
textureManager.alternativePath Texture/Air/BF110/Ita
textureManager.alternativePath Texture/Air/C47/Bri
textureManager.alternativePath Texture/Air/Ju88A/GerSum
textureManager.alternativePath Texture/Air/Mosquito/BriSum
textureManager.alternativePath Texture/Air/Mustang/AmeSum
textureManager.alternativePath Texture/Air/SBD/BriSum
textureManager.alternativePath Texture/Air/Spitfire/BriIta
textureManager.alternativePath Texture/Air/Stuka/Ita

textureManager.alternativePath Texture/Land/AA_Allies/RusSum
textureManager.alternativePath Texture/Land/AT25/AmeSum
textureManager.alternativePath Texture/Land/Defgun/AmeSum
textureManager.alternativePath Texture/Land/Flak_38/GerSum
textureManager.alternativePath Texture/Land/Flakpanzer/GerSum
textureManager.alternativePath Texture/Land/Greyhound/AmePac
textureManager.alternativePath Texture/Land/Hanomag/ItaSum
textureManager.alternativePath Texture/Land/HD_XA42/Bri
textureManager.alternativePath Texture/Land/Kubelwagen/ItaSum
textureManager.alternativePath Texture/Land/M3A1/AmePac
textureManager.alternativePath Texture/Land/M3GMC/AmePac
textureManager.alternativePath Texture/Land/M10/AmePac
textureManager.alternativePath Texture/Land/M11-39/GerSum
textureManager.alternativePath Texture/Land/Pak40/Ita
textureManager.alternativePath Texture/Land/PanzerIV/GerSum
textureManager.alternativePath Texture/Land/Priest/AmePac
textureManager.alternativePath Texture/Land/R75/GerSum
textureManager.alternativePath Texture/Land/Schwimmwagen/GerSum
textureManager.alternativePath Texture/Land/Sherman/Bri
textureManager.alternativePath Texture/Land/SturmGeschutz/ItaSum
textureManager.alternativePath Texture/Land/Tiger/GerSum
textureManager.alternativePath Texture/Land/Wespe/ItaSum
textureManager.alternativePath Texture/Land/Willy/AmePac

textureManager.alternativePath Texture/Sea/Elco80/Ame
textureManager.alternativePath Texture/Sea/Fletcher/Ame2
textureManager.alternativePath Texture/Sea/Lcvp/Ita
textureManager.alternativePath Texture/Sea/Type38/GerEur

textureManager.alternativePath Texture/Weapons/AmeSum
textureManager.alternativePath Texture/Weapons/Ger
textureManager.alternativePath Texture/Weapons/GerSum

textureManager.alternativePath Texture/BF/Italy
textureManager.alternativePath Texture/BF/Summer/Camo
textureManager.alternativePath Texture/BF/Summer

textureManager.alternativePath Texture/Sky


Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 100
renderer.fogend 400

game.setActiveCombatArea 512 512 1280 1280

game.setTeamSkin 1 ItalianSoldier
game.setKit 1 0 Italian_Scout
game.setKit 1 1 Italian_Assault
game.setKit 1 2 Italian_AT
game.setKit 1 3 Italian_Medic
game.setKit 1 4 Italian_Engineer

game.setTeamSkin 2 CanadianSoldier
game.setKit 2 0 Canadian_Scout
game.setKit 2 1 Canadian_Assault
game.setKit 2 2 Canadian_AT
game.setKit 2 3 Canadian_Medic
game.setKit 2 4 Canadian_Engineer

run Init/SkyAndSun
run Init/Terrain

water.specularEnable 1
water.texLayer1 texture/water22
water.texLayer2 texture/water12
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap -1/-1
water.scrollDirection1 1/-1
water.scrollDirection2 0/1
water.specularColor 0.7/0.67/0.7
water.scrollLayer1 0.02
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.01
water.tileLayer1 0.5
water.tileLayer2 0.49
water.tileNormalmap 0.48
water.lightDirection -0.3/0.5/-0.65
water.color 0.8/0.9/0.85
water.deepcolor 0.5/0.5/0.5

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 1000/44/820
game.setBeforeSpawnCameraPosition 2 1000/44/820

game.enablefreecamera 1