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archives/bf1942/levels/baytown.rfa
bf1942/levels/baytown/Sounds/BirdinTree.ssc
#templateLevel HIGH
newPatch
#########################
### Birds_and_Trees 1 ###
#########################
load @ROOT/Sound/@RTD/Bird_sings_1.wav
loop
volume .2
minDistance 2
randomStartPitch .1 / .1
priority -9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 60
param 1
param -1
endEffect
#########################
### Birds_and_Trees 3 ###
#########################
load @ROOT/Sound/@RTD/Bird_sings_3.wav
loop
volume .2
minDistance 2
randomStartPitch .1 / .1
priority -9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 30
param 1
param -1
endEffect
#################################################################
#templateLevel MEDIUM
newPatch
#########################
### Birds_and_Trees 3 ###
#########################
load @ROOT/Sound/@RTD/Bird_sings_3.wav
loop
volume .2
minDistance 2
randomStartPitch .1 / .1
priority -9
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 30
param 1
param -1
endEffect