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archives/bf1942/levels/baytown.rfa
bf1942/levels/baytown/Sounds/BirdinTree.ssc
#templateLevel HIGH newPatch ######################### ### Birds_and_Trees 1 ### ######################### load @ROOT/Sound/@RTD/Bird_sings_1.wav loop volume .2 minDistance 2 randomStartPitch .1 / .1 priority -9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 60 param 1 param -1 endEffect ######################### ### Birds_and_Trees 3 ### ######################### load @ROOT/Sound/@RTD/Bird_sings_3.wav loop volume .2 minDistance 2 randomStartPitch .1 / .1 priority -9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 30 param 1 param -1 endEffect ################################################################# #templateLevel MEDIUM newPatch ######################### ### Birds_and_Trees 3 ### ######################### load @ROOT/Sound/@RTD/Bird_sings_3.wav loop volume .2 minDistance 2 randomStartPitch .1 / .1 priority -9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 30 param 1 param -1 endEffect