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archives/bf1942/levels/baytown.rfa
bf1942/levels/baytown/Sounds/Crickets.con
rem *** Crickets 1 British ***
ObjectTemplate.create SimpleObject Crickets_1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_1.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 2 British ***
ObjectTemplate.create SimpleObject Crickets_2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_2.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 3 British ***
ObjectTemplate.create SimpleObject Crickets_3
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_1.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 4 British ***
ObjectTemplate.create SimpleObject Crickets_4
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_2.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 1 Italy ***
ObjectTemplate.create SimpleObject Crickets_5
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_1.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 2 Italy ***
ObjectTemplate.create SimpleObject Crickets_6
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_2.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 3 Italy ***
ObjectTemplate.create SimpleObject Crickets_7
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_1.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 4 Italy ***
ObjectTemplate.create SimpleObject Crickets_8
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_2.ssc
ObjectTemplate.triggerRadius 20

rem *** Crickets 5 Italy ***
ObjectTemplate.create SimpleObject Crickets_9
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_1.ssc
ObjectTemplate.triggerRadius 20

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rem *** Crickets enviroment 1 ***
ObjectTemplate.create SimpleObject Crickets_env_1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_env.ssc
ObjectTemplate.triggerRadius 80