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Archives/bf1942/levels/baytown.rfa
bf1942/levels/baytown/Ctf/ObjectSpawns.con
rem removed for precache: if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------



rem*****************************************
rem **** AxisBASE *****
rem ****************************************
rem
rem *** ***

Object.create lighttankspawner
Object.absolutePosition 1114.19/129.893/706.1
Object.rotation 0/0.162536/1.52588e-005
Object.setTeam 1
Object.setOSId 1


Object.create lighttankspawner
Object.absolutePosition 1144.31/129.853/665.031
Object.rotation 0/0.138952/1.52588e-005
Object.setTeam 1
Object.setOSId 1

Object.create AAGunSpawner
Object.absolutePosition 1209.06/143.563/828.862
Object.rotation 0/0/1.52588e-005
Object.setTeam 1
Object.setOSId 1

Object.create AAGunSpawner
Object.absolutePosition 1219.74/109.957/953.112
Object.rotation 0/0/1.52588e-005
Object.setTeam 1
Object.setOSId 1

Object.create FighterSpawner
Object.absolutePosition 1252.74/144.72/763.559
Object.rotation 0.165511/-13.3305/-1.01183
Object.setTeam 1
Object.setOSId 1

Object.create LevelBomberSpawner
Object.absolutePosition 1277.88/145.274/785.535
Object.rotation 0/-9.80677/-1.52588e-005
Object.setTeam 1
Object.setOSId 1




rem*****************************************
rem **** axis hous on next TO top *****
rem ****************************************



Object.create ScoutCarSpawner
Object.absolutePosition 987.036/84.7608/868.475
Object.rotation 91.4757/0.0094091/-0.310287
Object.setTeam 1
Object.setOSId 5


rem*****************************************
rem **** axis bunker *****
rem ****************************************



Object.create MachinegunSpawner
Object.absolutePosition 1132.07/74.3869/927.071
Object.rotation -94.248/0/1.52588e-005
Object.setTeam 1

Object.create MachinegunSpawner
Object.absolutePosition 1135.05/74.3497/930.893
Object.rotation 0/0/1.52588e-005
Object.setTeam 1





rem*****************************************
rem **** axisbeach *****
rem ****************************************


Object.create MachinegunSpawner
Object.absolutePosition 1078.67/55.6816/951.484
Object.rotation 0/0/1.52588e-005
Object.setTeam 1
Object.setOSId 3

Object.create MachinegunSpawner
Object.absolutePosition 1080.24/55.7618/950.497
Object.rotation 56.232/0/0.0279846
Object.setTeam 1
Object.setOSId 3

Object.create lcvpSpawner
Object.absolutePosition 1110.53/48.5725/992.662
Object.rotation -29.4462/0.363537/-0.639206
Object.setTeam 1
Object.setOSId 3

Object.create lcvpSpawner
Object.absolutePosition 1097.32/48.5646/990.551
Object.rotation -30.7034/0.187295/1.52588e-005
Object.setTeam 1
Object.setOSId 3





rem*****************************************
rem **** ALLIES base *****
rem ****************************************
rem
Object.create lighttankspawner
Object.absolutePosition 745.807/115.121/1235.04
Object.rotation 90.6842/-0.0121926/0.118698
Object.setTeam 2
Object.setOSId 2

Object.create lighttankspawner
Object.absolutePosition 744.965/115.113/1263.02
Object.rotation 89.9667/0.0582158/2.62965
Object.setTeam 2
Object.setOSId 2

Object.create AAGunSpawner
Object.absolutePosition 1073.05/110.773/1333
Object.rotation 177.6/0/0.0342712
Object.setTeam 2
Object.setOSId 2

Object.create AAGunSpawner
Object.absolutePosition 805.476/114.293/1193.21
Object.rotation 102.72/0/0.0342712
Object.setTeam 2
Object.setOSId 2

Object.create FighterSpawner
Object.absolutePosition 733.391/115.482/1176.97
Object.rotation 91.9208/-10.2678/-0.200775
Object.setTeam 2
Object.setOSId 2

Object.create LevelBomberSpawner
Object.absolutePosition 711.076/116.804/1164.43
Object.rotation 95.3789/-14.3188/1.52588e-005
Object.setTeam 2
Object.setOSId 2


rem *************************************
rem **** ALLIEShousonTop *****
rem *************************************


Object.create APCSpawner
Object.absolutePosition 1063.05/111.992/1339.17
Object.rotation 179.202/-1.50779/-1.39957
Object.setTeam 2
Object.setOSId 6



rem *************************************
rem **** ALLIEShousonnextTOtop *****
rem *************************************


Object.create ScoutCarSpawner
Object.absolutePosition 1192.41/89.3942/1283.71
Object.rotation -79.9786/-0.0031395/-0.228149
Object.setTeam 2
Object.setOSId 6





rem **************************************
rem **** ALLIESbunker *****
rem *************************************


Object.create MachinegunSpawner
Object.absolutePosition 1058.3/82.0679/1222.13
Object.rotation 177.804/0/0.0442505
Object.setTeam 2







rem*****************************************
rem **** ALLIESbeach *****
rem ****************************************
rem

beginrem
Object.create MachinegunSpawner
Object.absolutePosition 1194.58/54.0543/1212.92
Object.rotation -112.068/0/0.0593567
Object.setTeam 2
Object.setOSId 4

Object.create MachinegunSpawner
Object.absolutePosition 1196.99/54.0627/1212.03
Object.rotation 177.507/0/1.52588e-005
Object.setTeam 2
Object.setOSId 4
endrem


Object.create lcvpSpawner
Object.absolutePosition 1152.7/48.5784/1191.78
Object.rotation 139.2/-0.00278478/-1.52588e-005
Object.setTeam 2
Object.setOSId 4

Object.create lcvpSpawner
Object.absolutePosition 1137/48.5711/1189.39
Object.rotation 150.24/-0.00206123/-1.52588e-005
Object.setTeam 2
Object.setOSId 4

rem*****************************************
rem **** openmidelpoint base *****
rem ****************************************
rem
Object.create lighttankspawner
Object.absolutePosition 1200.6/58.5765/1220.75
Object.rotation -111.358/0.2888/0.662643
Object.setTeam 2
Object.setOSId 4


Object.create lighttankspawner
Object.absolutePosition 1052.75/57.4631/949.956
Object.rotation -59.3049/-6.4814/1.52588e-005
Object.setTeam 1
Object.setOSId 3





rem ----------------------------------------------------------------------------
rem removed for precache: endif