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Archives/bf1942/levels/226.rfa
bf1942/levels/226/animations/AnimationStatesRunSoundMod.con

AnimationStateMachine.setActiveState Lb_RunForwardJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.setActiveState Lb_RunBackwardJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.setActiveState Lb_StrafeLeftJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.setActiveState Lb_StrafeRightJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstRun
AnimationStateMachine.setActiveState Lb_CrouchForwardJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstCrouchMove
AnimationStateMachine.setActiveState Lb_CrouchBackwardJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstCrouchMove
AnimationStateMachine.setActiveState Lb_CrouchStrafeRightJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstCrouchMove
AnimationStateMachine.setActiveState Lb_CrouchStrafeLeftJohnsonLMG
AnimationStateMachine.setSoundTrigger c_SstCrouchMove