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Archives/bf1942/levels/226.rfa
bf1942/levels/226/objects/Churchill_APC/Objects.con
rem ===== COMPRESS = BRI

rem *** Churchill_APC
rem *** Churchill_APC_HA

Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1

rem *** Churchill_APC ***
ObjectTemplate.create PlayerControlObject Churchill_APC
ObjectTemplate.NameTagOffset 0/-0.3/0
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 2
ObjectTemplate.exitTimer 1
ObjectTemplate.drag 2
ObjectTemplate.mass 34000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 151
ObjectTemplate.maxhitpoints 151
ObjectTemplate.material 46
ObjectTemplate.speedMod 1
ObjectTemplate.criticalDamage 15
if v_is_coop == True
ObjectTemplate.hpLostWhileCriticalDamage 1
else
ObjectTemplate.hpLostWhileCriticalDamage 0
endIf
ObjectTemplate.explosionForceMod 13
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 60 e_PanzDamage 0/0.4/-1.8
ObjectTemplate.addArmorEffect 15 e_PanzFire 0/0.4/-1.4
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetalsmoke 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 45
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.aiTemplate Churchill
rem -------------------------------------
ObjectTemplate.addTemplate lodChurchill_APC
ObjectTemplate.addTemplate Churchill_APC_GunBarrel
ObjectTemplate.setPosition 0/0/-3.5
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 25
ObjectTemplate.submarineData 1 0.03 10.0 1.5 2.2 0.9 5
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC.dds"
ObjectTemplate.setVehicleIconPos 95/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,92mmBesa.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_MG42deploy.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTLightTank
ObjectTemplate.setToolTipType TTLightTank
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_apc_16x16.tga"
ObjectTemplate.hasRestrictedExit 1

rem *** lodChurchill_APC ***
ObjectTemplate.create LodObject lodChurchill_APC
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_Complex
ObjectTemplate.addTemplate Churchill_APC_Simple
ObjectTemplate.addTemplate Churchill_APC_Wreck
rem -------------------------------------
ObjectTemplate.lodSelector ChurchillLodSelector

rem *** Churchill_APC_Simple ***
ObjectTemplate.create SimpleObject Churchill_APC_Simple
ObjectTemplate.geometry Churchill_APC_LOD_m1

rem *** Churchill_APC_Wreck ***
ObjectTemplate.create SimpleObject Churchill_APC_Wreck
ObjectTemplate.geometry Churchill_APC_wreck_m1

rem *** Churchill_APC_Complex ***
ObjectTemplate.create Bundle Churchill_APC_Complex
ObjectTemplate.geometry Churchill_APC_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_add
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.setPosition 0/0/1.2
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.setPosition 0/0/-1.2
ObjectTemplate.addTemplate Churchill_Addon
ObjectTemplate.addTemplate ChurchillEngine
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate Churchill_Driver_BowMG
ObjectTemplate.setPosition -0.36/0.0225/2.17

ObjectTemplate.addTemplate Churchill_APC_SupplyDepot
ObjectTemplate.setPosition 0/0.217/0.25

ObjectTemplate.addTemplate Churchill_APC_Passenger_PCO1
ObjectTemplate.setPosition -0.45/0.217/0.8
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Churchill_APC_Passenger_PCO2
ObjectTemplate.setPosition 0.45/0.217/0.44
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Churchill_APC_Passenger_PCO3
ObjectTemplate.setPosition -0.45/0.217/0.06
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Churchill_APC_Passenger_PCO4
ObjectTemplate.setPosition 0.45/0.217/-0.3
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate Churchill_APC_Tankdesant_PCO1
ObjectTemplate.setPosition -1.07/1.05/-2.3
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Churchill_APC_Tankdesant_PCO2
ObjectTemplate.setPosition 1.07/1.05/-2.3
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------

rem *** Churchill_APC_add ***
ObjectTemplate.create SimpleObject Churchill_APC_add
ObjectTemplate.geometry Churchill_APC_add_m1

rem *** Churchill_APC_SupplyDepot ***
ObjectTemplate.create SupplyDepot Churchill_APC_SupplyDepot
ObjectTemplate.radius 1.4
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 1 100 15 0
ObjectTemplate.addAmmoType 2 4 1.2 0
ObjectTemplate.addAmmoType 3 2 1.2 0
ObjectTemplate.addAmmoType 4 2 1.2 0
ObjectTemplate.addAmmoType 5 100 5 0.5
ObjectTemplate.addAmmoType 6 1 0.5 0.01
ObjectTemplate.addAmmoType 7 20 1.2 0.2
ObjectTemplate.addAmmoType 11 1 0.5 0.01
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc

rem *** Churchill_Driver_BowMG ***
ObjectTemplate.create RotationalBundle Churchill_Driver_BowMG
ObjectTemplate.setNetworkableInfo ChurchillGunInfo
ObjectTemplate.loadSoundScript ../Churchill/Sounds/ChurchillTurret.ssc
ObjectTemplate.geometry churchill_Hullbren
rem -------------------------------------
ObjectTemplate.addTemplate ChurchillBowMGCamera
ObjectTemplate.setPosition 0.003/0.212/0.025
ObjectTemplate.addTemplate Besa_BowMG
ObjectTemplate.setPosition 0/0/0.07
ObjectTemplate.addTemplate lodChurchillGunnerCockpit
ObjectTemplate.setPosition 0.003/0.212/0.025
rem ObjectTemplate.setPosition 0.003/0.209/0.130
rem -------------------------------------
ObjectTemplate.setMinRotation -30/-20/0
ObjectTemplate.setMaxRotation 30/20/0
ObjectTemplate.setMaxSpeed 30/30/0
ObjectTemplate.setAcceleration 500/500/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Churchill_APC_EntryLarge ***
ObjectTemplate.create EntryPoint Churchill_APC_EntryLarge
ObjectTemplate.setEntryRadius 8

rem *** Churchill_APC_Passenger_PCO1 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_Passenger_PCO1
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC.tga"
ObjectTemplate.setVehicleIconPos 75/75
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_Passenger_PCO2 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_Passenger_PCO2
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC.tga"
ObjectTemplate.setVehicleIconPos 62/79
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_Passenger_PCO3 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_Passenger_PCO3
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC.tga"
ObjectTemplate.setVehicleIconPos 63/68
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_Passenger_PCO4 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_Passenger_PCO4
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC.tga"
ObjectTemplate.setVehicleIconPos 50/72
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_Tankdesant_PCO1 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_Tankdesant_PCO1
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate Tankdesant_Camera
ObjectTemplate.addTemplate Tankdesant_PassengerSeat

ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.setPosition 2.3/-1.05/-1.07
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/-0.5 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC.tga"
ObjectTemplate.setVehicleIconPos 47/56
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_Tankdesant_PCO2 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_Tankdesant_PCO2
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate Tankdesant_Camera
ObjectTemplate.addTemplate Tankdesant_PassengerSeat

ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.setPosition -2.3/-1.05/-1.07
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/-0.5 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC.tga"
ObjectTemplate.setVehicleIconPos 18/67
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank



rem *** Churchill_APC_HA ***
ObjectTemplate.create PlayerControlObject Churchill_APC_HA
ObjectTemplate.NameTagOffset 0/-0.3/0
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 2
ObjectTemplate.exitTimer 1
ObjectTemplate.drag 2
ObjectTemplate.mass 34000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 161
ObjectTemplate.maxhitpoints 161
ObjectTemplate.material 46
ObjectTemplate.speedMod 1
ObjectTemplate.criticalDamage 16
if v_is_coop == True
ObjectTemplate.hpLostWhileCriticalDamage 1
else
ObjectTemplate.hpLostWhileCriticalDamage 0
endIf
ObjectTemplate.explosionForceMod 13
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 60 e_PanzDamage 0/0.4/-1.8
ObjectTemplate.addArmorEffect 16 e_PanzFire 0/0.4/-1.4
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetalsmoke 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 45
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.aiTemplate Churchill
rem -------------------------------------
ObjectTemplate.addTemplate lodChurchill_APC_HA
ObjectTemplate.addTemplate Churchill_APC_GunBarrel
ObjectTemplate.setPosition 0/0/-3.5
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 25
ObjectTemplate.submarineData 1 0.03 10.0 1.5 2.2 0.9 5
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC_HA.dds"
ObjectTemplate.setVehicleIconPos 95/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_7,92mmBesa.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_MG42deploy.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTLightTank
ObjectTemplate.setToolTipType TTLightTank
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_apc_16x16.tga"
ObjectTemplate.hasRestrictedExit 1

rem *** lodChurchill_APC_HA ***
ObjectTemplate.create LodObject lodChurchill_APC_HA
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_HA_Complex
ObjectTemplate.addTemplate Churchill_APC_Simple
ObjectTemplate.addTemplate Churchill_APC_Wreck
rem -------------------------------------
ObjectTemplate.lodSelector ChurchillLodSelector

rem *** Churchill_APC_HA_Complex ***
ObjectTemplate.create Bundle Churchill_APC_HA_Complex
ObjectTemplate.geometry Churchill_APC_HA_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_add
ObjectTemplate.addTemplate Churchill_HA_addon
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.setPosition 0/0/1.2
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.setPosition 0/0/-1.2
ObjectTemplate.addTemplate Churchill_Addon
ObjectTemplate.addTemplate Churchill_HA_Engine
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate Churchill_Driver_BowMG
ObjectTemplate.setPosition -0.36/0.0225/2.17

ObjectTemplate.addTemplate Churchill_APC_SupplyDepot
ObjectTemplate.setPosition 0/0.217/0.25

ObjectTemplate.addTemplate Churchill_APC_HA_Passenger_PCO1
ObjectTemplate.setPosition -0.45/0.217/0.8
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Churchill_APC_HA_Passenger_PCO2
ObjectTemplate.setPosition 0.45/0.217/0.44
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Churchill_APC_HA_Passenger_PCO3
ObjectTemplate.setPosition -0.45/0.217/0.06
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Churchill_APC_HA_Passenger_PCO4
ObjectTemplate.setPosition 0.45/0.217/-0.3
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate Churchill_APC_HA_Tankdesant_PCO1
ObjectTemplate.setPosition -1.07/1.05/-2.3
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Churchill_APC_HA_Tankdesant_PCO2
ObjectTemplate.setPosition 1.07/1.05/-2.3
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------


rem *** Churchill_APC_HA_Passenger_PCO1 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_HA_Passenger_PCO1
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC_HA.tga"
ObjectTemplate.setVehicleIconPos 75/75
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_HA_Passenger_PCO2 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_HA_Passenger_PCO2
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC_HA.tga"
ObjectTemplate.setVehicleIconPos 62/79
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_HA_Passenger_PCO3 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_HA_Passenger_PCO3
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC_HA.tga"
ObjectTemplate.setVehicleIconPos 63/68
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_HA_Passenger_PCO4 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_HA_Passenger_PCO4
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate TankAPC_Camera
ObjectTemplate.setPosition 0/-0.1/0
ObjectTemplate.addTemplate TankAPC_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/0 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC_HA.tga"
ObjectTemplate.setVehicleIconPos 50/72
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_HA_Tankdesant_PCO1 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_HA_Tankdesant_PCO1
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate Tankdesant_Camera
ObjectTemplate.addTemplate Tankdesant_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/-0.5 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC_HA.tga"
ObjectTemplate.setVehicleIconPos 47/56
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank

rem *** Churchill_APC_HA_Tankdesant_PCO2 ***
ObjectTemplate.create PlayerControlObject Churchill_APC_HA_Tankdesant_PCO2
ObjectTemplate.setNetworkableInfo ChurchillBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate Churchill_APC_EntryLarge
ObjectTemplate.addTemplate Tankdesant_Camera
ObjectTemplate.addTemplate Tankdesant_PassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/1/-0.5 0/0/0
ObjectTemplate.GUIIndex 61
ObjectTemplate.setVehicleIcon "Vehicle/icon_Churchill_APC_HA.tga"
ObjectTemplate.setVehicleIconPos 18/67
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTHeavyTank
ObjectTemplate.setToolTipType TTHeavyTank