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Archives/bf1942/levels/226.rfa
bf1942/levels/226/objects/JapaneseSoldier/Geometries.con
GeometryTemplate.create AnimatedMesh Soldier/1PJapBody
GeometryTemplate.setSkin animations/1PJapBody.skn
GeometryTemplate.file 1PJapBody
GeometryTemplate.create AnimatedMesh Soldier/1PJapLeftHand
GeometryTemplate.setSkin animations/1PJapLeftHand.skn
GeometryTemplate.file 1PJapLeftHand
GeometryTemplate.create AnimatedMesh Soldier/1PJapRightHand
GeometryTemplate.setSkin animations/1PJapRightHand.skn
GeometryTemplate.file 1PJapRightHand
GeometryTemplate.create AnimatedMesh Soldier/3PJapBody
GeometryTemplate.setSkin animations/JapBody.skn
GeometryTemplate.file JapBody
GeometryTemplate.setLodRange 0 0 1 30 2 80
GeometryTemplate.setLodRange 3 150 4 210 5 230
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.7
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.setLodPercent 3 0.2
GeometryTemplate.setLodPercent 4 0.1
GeometryTemplate.setLodPercent 5 0.05
GeometryTemplate.create AnimatedMesh Soldier/JapComplexHead1
GeometryTemplate.setSkin animations/Jap1Face.skn
GeometryTemplate.file Jap1Face
GeometryTemplate.setLodRange 0 0 1 3 2 10
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.create AnimatedMesh Soldier/JapComplexHead2
GeometryTemplate.setSkin animations/Jap2Face.skn
GeometryTemplate.file Jap2Face
GeometryTemplate.setLodRange 0 0 1 3 2 10
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.create AnimatedMesh Soldier/JapComplexHead3
GeometryTemplate.setSkin animations/Jap3Face.skn
GeometryTemplate.file Jap3Face
GeometryTemplate.setLodRange 0 0 1 3 2 10
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.create AnimatedMesh Soldier/JapHead
GeometryTemplate.setSkin animations/JapHead.skn
GeometryTemplate.file JapHead
GeometryTemplate.setLodRange 0 0 1 10 2 30
GeometryTemplate.setLodRange 3 50 4 60 5 100
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.setLodPercent 3 0.2
GeometryTemplate.setLodPercent 4 0.1
GeometryTemplate.setLodPercent 5 0.03
GeometryTemplate.create AnimatedMesh Soldier/JapLeftHand
GeometryTemplate.setSkin animations/JapLeftHand.skn
GeometryTemplate.file JapLeftHand
GeometryTemplate.setLodRange 0 0 1 20 2 50
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.03
GeometryTemplate.create AnimatedMesh Soldier/JapRightHand
GeometryTemplate.setSkin animations/JapRightHand.skn
GeometryTemplate.file JapRightHand
GeometryTemplate.setLodRange 0 0 1 20 2 50
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.03
GeometryTemplate.setSkin animations/1PJapBody.skn
GeometryTemplate.file 1PJapBody
GeometryTemplate.create AnimatedMesh Soldier/1PJapLeftHand
GeometryTemplate.setSkin animations/1PJapLeftHand.skn
GeometryTemplate.file 1PJapLeftHand
GeometryTemplate.create AnimatedMesh Soldier/1PJapRightHand
GeometryTemplate.setSkin animations/1PJapRightHand.skn
GeometryTemplate.file 1PJapRightHand
GeometryTemplate.create AnimatedMesh Soldier/3PJapBody
GeometryTemplate.setSkin animations/JapBody.skn
GeometryTemplate.file JapBody
GeometryTemplate.setLodRange 0 0 1 30 2 80
GeometryTemplate.setLodRange 3 150 4 210 5 230
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.7
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.setLodPercent 3 0.2
GeometryTemplate.setLodPercent 4 0.1
GeometryTemplate.setLodPercent 5 0.05
GeometryTemplate.create AnimatedMesh Soldier/JapComplexHead1
GeometryTemplate.setSkin animations/Jap1Face.skn
GeometryTemplate.file Jap1Face
GeometryTemplate.setLodRange 0 0 1 3 2 10
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.create AnimatedMesh Soldier/JapComplexHead2
GeometryTemplate.setSkin animations/Jap2Face.skn
GeometryTemplate.file Jap2Face
GeometryTemplate.setLodRange 0 0 1 3 2 10
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.create AnimatedMesh Soldier/JapComplexHead3
GeometryTemplate.setSkin animations/Jap3Face.skn
GeometryTemplate.file Jap3Face
GeometryTemplate.setLodRange 0 0 1 3 2 10
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.create AnimatedMesh Soldier/JapHead
GeometryTemplate.setSkin animations/JapHead.skn
GeometryTemplate.file JapHead
GeometryTemplate.setLodRange 0 0 1 10 2 30
GeometryTemplate.setLodRange 3 50 4 60 5 100
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.3
GeometryTemplate.setLodPercent 3 0.2
GeometryTemplate.setLodPercent 4 0.1
GeometryTemplate.setLodPercent 5 0.03
GeometryTemplate.create AnimatedMesh Soldier/JapLeftHand
GeometryTemplate.setSkin animations/JapLeftHand.skn
GeometryTemplate.file JapLeftHand
GeometryTemplate.setLodRange 0 0 1 20 2 50
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.03
GeometryTemplate.create AnimatedMesh Soldier/JapRightHand
GeometryTemplate.setSkin animations/JapRightHand.skn
GeometryTemplate.file JapRightHand
GeometryTemplate.setLodRange 0 0 1 20 2 50
GeometryTemplate.setLodPercent 0 1.0
GeometryTemplate.setLodPercent 1 0.6
GeometryTemplate.setLodPercent 2 0.03