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Archives/bf1942/levels/226.rfa
bf1942/levels/226/objects/JapaneseSoldier/Objects.con
rem ****************************************************************
rem For 6 weapons random kits
rem ****************************************************************
ObjectTemplate.create BFSoldier JapaneseSoldier
ObjectTemplate.createSkeleton animations/UsSoldier.ske
include ../../../../../objects/Soldiers/Common/CommonSoldierData.inc
rem Sound.addRunTimeDirectory Language Japanese
game.addLanguageRunTimeDirectory Japanese
include ../../../../../objects/Soldiers/Common/SoldierSound.inc
ObjectTemplate.setSoldierStandingIcon "Soldier/Icon_jap_soldier_standing.tga"
ObjectTemplate.setSoldierCrouchIcon "Soldier/Icon_jap_soldier_crouching.tga"
ObjectTemplate.setSoldierProneIcon "Soldier/Icon_jap_soldier_lying.tga"
ObjectTemplate.setMinimapIcon "konoe.tga"
ObjectTemplate.setControlPointIcon "konoe.tga"
ObjectTemplate.setTicketIcon "konoe.tga"
ObjectTemplate.setTeamFlagIcon "konoe.tga"
ObjectTemplate.setRadioLanguage "Japanese"
ObjectTemplate.addTemplate JapSoldierComplexHead
ObjectTemplate.setRandomGeometries 6
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.01
ObjectTemplate.bindToSkeletonPart Bip01_Spine3 3
ObjectTemplate.addTemplate JapSoldierHead
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue -0.01
ObjectTemplate.addTemplate JapSoldier3PBody
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.addTemplate JapSoldier1PBody
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.addTemplate JapSoldierRightHand
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate JapSoldierLeftHand
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate 1PJapSoldierRightHand
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate 1PJapSoldierLeftHand
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.setLodValue 0.03
rem ****************************************************************
ObjectTemplate.create SimpleObject JapSoldier1PBody
ObjectTemplate.geometry Soldier/1PJapBody
ObjectTemplate.create SimpleObject JapSoldier3PBody
ObjectTemplate.geometry Soldier/3PJapBody
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead1
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead2
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead2
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead3
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead3
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead4
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead5
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead2
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead6
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead3
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create SimpleObject JapSoldierHead
ObjectTemplate.geometry Soldier/JapHead
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create SimpleObject JapSoldierLeftHand
ObjectTemplate.geometry Soldier/JapLeftHand
ObjectTemplate.create SimpleObject JapSoldierRightHand
ObjectTemplate.geometry Soldier/JapRightHand
ObjectTemplate.create SimpleObject 1PJapSoldierLeftHand
ObjectTemplate.geometry Soldier/1PJapLeftHand
ObjectTemplate.create SimpleObject 1PJapSoldierRightHand
ObjectTemplate.geometry Soldier/1PJapRightHand
rem For 6 weapons random kits
rem ****************************************************************
ObjectTemplate.create BFSoldier JapaneseSoldier
ObjectTemplate.createSkeleton animations/UsSoldier.ske
include ../../../../../objects/Soldiers/Common/CommonSoldierData.inc
rem Sound.addRunTimeDirectory Language Japanese
game.addLanguageRunTimeDirectory Japanese
include ../../../../../objects/Soldiers/Common/SoldierSound.inc
ObjectTemplate.setSoldierStandingIcon "Soldier/Icon_jap_soldier_standing.tga"
ObjectTemplate.setSoldierCrouchIcon "Soldier/Icon_jap_soldier_crouching.tga"
ObjectTemplate.setSoldierProneIcon "Soldier/Icon_jap_soldier_lying.tga"
ObjectTemplate.setMinimapIcon "konoe.tga"
ObjectTemplate.setControlPointIcon "konoe.tga"
ObjectTemplate.setTicketIcon "konoe.tga"
ObjectTemplate.setTeamFlagIcon "konoe.tga"
ObjectTemplate.setRadioLanguage "Japanese"
ObjectTemplate.addTemplate JapSoldierComplexHead
ObjectTemplate.setRandomGeometries 6
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.01
ObjectTemplate.bindToSkeletonPart Bip01_Spine3 3
ObjectTemplate.addTemplate JapSoldierHead
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue -0.01
ObjectTemplate.addTemplate JapSoldier3PBody
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.addTemplate JapSoldier1PBody
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.addTemplate JapSoldierRightHand
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate JapSoldierLeftHand
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate 1PJapSoldierRightHand
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate 1PJapSoldierLeftHand
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.setLodValue 0.03
rem ****************************************************************
ObjectTemplate.create SimpleObject JapSoldier1PBody
ObjectTemplate.geometry Soldier/1PJapBody
ObjectTemplate.create SimpleObject JapSoldier3PBody
ObjectTemplate.geometry Soldier/3PJapBody
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead1
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead2
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead2
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead3
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead3
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead4
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead5
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead2
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle JapSoldierComplexHead6
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/JapComplexHead3
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create SimpleObject JapSoldierHead
ObjectTemplate.geometry Soldier/JapHead
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create SimpleObject JapSoldierLeftHand
ObjectTemplate.geometry Soldier/JapLeftHand
ObjectTemplate.create SimpleObject JapSoldierRightHand
ObjectTemplate.geometry Soldier/JapRightHand
ObjectTemplate.create SimpleObject 1PJapSoldierLeftHand
ObjectTemplate.geometry Soldier/1PJapLeftHand
ObjectTemplate.create SimpleObject 1PJapSoldierRightHand
ObjectTemplate.geometry Soldier/1PJapRightHand