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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/bangasa.rs
subshader "bangasa2_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   twosided true;
   texture "texture/karakasa4";
}

subshader "bangasa2_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   twosided true;
   texture "texture/karakasa_ura";
}

subshader "bangasa2_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0 0 0;
   texture "texture/karakasa4";
}