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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/japcap226_m1.rs
subshader "Frz_Hut_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/japcap1";
}
subshader "Frz_Hut_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/kommisar";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/japcap1";
}
subshader "Frz_Hut_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/kommisar";
}