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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/kabutoW.rs
subshader "jingasa_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
texture "texture/kabuto2";
}
subshader "jingasa_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
twosided true;
texture "texture/jingasa3";
}
subshader "tuno" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
twosided true;
texture "texture/tuno";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
texture "texture/kabuto2";
}
subshader "jingasa_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
twosided true;
texture "texture/jingasa3";
}
subshader "tuno" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
twosided true;
texture "texture/tuno";
}