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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/kaidan_odoriba_l_30.rs
Lsubshader "gaki" "StandardMesh/Default"
{
lighting true;)@
Specular falsmat iDiffuse 1d `texture "/z1"I}
{
lighting true;)@
Specular falsmat iDiffuse 1d `texture "/z1"I}