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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/kiritansu_m1.rs
subshader "mat1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialSpecular 0.125 0.125 0.125;
materialSpecularPower 12.5;
materialDiffuse 1 1 1;
texture "texture/kiritansu";
}
{
lighting true;
lightingSpecular true;
materialSpecular 0.125 0.125 0.125;
materialSpecularPower 12.5;
materialDiffuse 1 1 1;
texture "texture/kiritansu";
}