This page is under construction
Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/mon_kosyou_hiraki.rs
Msubshader "monpi" "StandardMesh/Default"
{
lighting true;)@
Specular falsmatiDiffuse 1d `texture "/_kosyou"E}
{
lighting true;)@
Specular falsmatiDiffuse 1d `texture "/_kosyou"E}