This page is under construction
Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/sakuI_m1.rs
subshader "kihada" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   envmap true;
   texture "texture/Spruse_bark_T";
}

subshader "danmen" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   envmap true;
   texture "texture/eu_lumber1_s";
}