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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/skyline114_m1.rs
subshader "skyline114_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   transparent true;
   twosided true;
   alphaTestRef 0.7;
   texture "texture/matinami";
}