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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/taketaba_4ren.rs
subshader "taketaba" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/taketaba";
}

subshader "taketaba_ue" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/taketaba";
}

subshader "ki" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/kihada";
}