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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/wakizashi.rs
subshader "ponto_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/ponto";
}

subshader "ponto_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecular 1 1 1;
   materialSpecularPower 12;
   materialDiffuse 0.8 0.8 0.8;
   envmap true;
   texture "texture/ponto";
}