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Archives/bf1942/levels/226.rfa
bf1942/levels/226/standardMesh/wakizashi.rs
subshader "ponto_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
texture "texture/ponto";
}
subshader "ponto_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialSpecular 1 1 1;
materialSpecularPower 12;
materialDiffuse 0.8 0.8 0.8;
envmap true;
texture "texture/ponto";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.8 0.8 0.8;
texture "texture/ponto";
}
subshader "ponto_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialSpecular 1 1 1;
materialSpecularPower 12;
materialDiffuse 0.8 0.8 0.8;
envmap true;
texture "texture/ponto";
}