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Archives/bf1942/levels/husky.rfa
bf1942/levels/husky/Init.con
rem
rem **** Initialize level specific rendering settings.
rem

renderer.globalAmbientColor .2/.2/.2
renderer.ambientColor .1/.1/.1
renderer.diffuseColor .4/.35/.3
renderer.specularColor .3/.3/.3
renderer.animatedMeshDiffuseFactor 0.55
renderer.animatedMeshAmbient 0.15

textureManager.alternativePath Texture/Italy
textureManager.alternativePath Texture/ItalyBritts

ShaderManager.setTextureParam envmap bf1942\levels\husky\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec 0.54/0.6/0.65
renderer.fogstart 45
renderer.fogend 300

shadow.shadowColor .4

Game.setViewDistance 600
Game.spawnPlayers 1

treeRenderer.billboardLightScale 0.4

rem
rem *** Define flags ***
rem
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedItFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag

game.setActiveCombatArea 512 512 1280 1280

game.setTeamSkin 1 ItalianSoldier
game.setKit 1 0 0Italian_Elite_Paratroop
game.setKit 1 1 1Italian_Rifle_Assault
game.setKit 1 2 2Italian_AT
game.setKit 1 3 3Italian_Medic
game.setKit 1 4 4Italian_Engineer

game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 0GB_Close_Assault
game.setKit 2 1 1GB_Rifle_Assault
game.setKit 2 2 2GB_Officer_Sten
game.setKit 2 3 3GB_Medic
game.setKit 2 4 4GB_Engineer

run Init/SkyAndSun
run Init/Terrain

water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap -1/-1
water.scrollDirection1 1/-1
water.scrollDirection2 0/1
water.specularColor 0.7/0.67/0.7
water.scrollLayer1 0.02
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.01
water.tileLayer1 0.5
water.tileLayer2 0.5
water.tileNormalmap 0.5
water.lightDirection -0.3/0.5/-0.65
water.color 0.8/0.9/0.85
water.deepcolor 0.5/0.5/0.5

run Sounds/Environment

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 1384.864/45.157/1390.4185
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 1384.864/45.157/1390.4185
Game.setLevelCheck 3722764694