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Archives/bf1942/levels/DC_Basrahs_Edge.rfa
bf1942/levels/DC_Basrahs_Edge/AI/StrategicAreas.con
aiStrategicArea.create Iraqspawn 320/420 340/430 50
aiStrategicArea.create USspawn 700/730 720/750 50
aiStrategicArea.create Marketspawn 410/510 420/520 180
aiStrategicArea.create Crashspawn 540/500 550/520 220
aiStrategicArea.create Slumspawn 640/620 650/620 180
aiStrategicArea.create MainRoad 570/560 620/580 40
aiStrategicArea.create Bridge1 500/460 510/460 25
aiStrategicArea.create Bridge2 500/570 510/580 40
aiStrategicArea.create Bridge3 350/600 380/640 25
aiStrategicArea.setActive Iraqspawn
AIStrategicArea.addNeighbour Marketspawn
AIStrategicArea.addNeighbour Bridge1
AIStrategicArea.addNeighbour Bridge3
aiStrategicArea.addObjectTypeFlag Base
AIStrategicArea.setOrderPosition Infantry 320/400
AIStrategicArea.setOrderPosition Car 320/400
AIStrategicArea.setOrderPosition Tank 320/400
aiStrategicArea.vehicleSearchRadius 200.0
aiStrategicArea.setSide 1
aiStrategicArea.setActive USspawn
AIStrategicArea.addNeighbour MainRoad
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Bridge3
aiStrategicArea.addObjectTypeFlag Base
AIStrategicArea.setOrderPosition Infantry 700/750
AIStrategicArea.setOrderPosition Car 700/750
AIStrategicArea.setOrderPosition Tank 700/750
aiStrategicArea.vehicleSearchRadius 200.0
aiStrategicArea.setSide 2
aiStrategicArea.setActive Marketspawn
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Iraqspawn
AIStrategicArea.addNeighbour Bridge1
AIStrategicArea.addNeighbour Bridge2
AIStrategicArea.addNeighbour Bridge3
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 400/500
AIStrategicArea.setOrderPosition Car 400/500
AIStrategicArea.setOrderPosition Tank 400/500
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Crashspawn
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Marketspawn
AIStrategicArea.addNeighbour MainRoad
AIStrategicArea.addNeighbour Bridge1
AIStrategicArea.addNeighbour Bridge2
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag ChokePoint
AIStrategicArea.setOrderPosition Infantry 550/500
AIStrategicArea.setOrderPosition Car 550/500
AIStrategicArea.setOrderPosition Tank 550/500
aiStrategicArea.vehicleSearchRadius 180.0
aiStrategicArea.setActive Slumspawn
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour USspawn
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 650/600
AIStrategicArea.setOrderPosition Car 650/600
AIStrategicArea.setOrderPosition Tank 650/600
aiStrategicArea.vehicleSearchRadius 120.0
aiStrategicArea.setActive MainRoad
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Bridge2
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 600/550
AIStrategicArea.setOrderPosition Car 600/550
AIStrategicArea.setOrderPosition Tank 600/550
aiStrategicArea.vehicleSearchRadius 100.0
aiStrategicArea.setActive Bridge1
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Marketspawn
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 500/450
AIStrategicArea.setOrderPosition Car 500/450
AIStrategicArea.setOrderPosition Tank 500/450
aiStrategicArea.vehicleSearchRadius 50.0
aiStrategicArea.setActive Bridge2
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Marketspawn
AIStrategicArea.addNeighbour MainRoad
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 500/550
AIStrategicArea.setOrderPosition Car 500/550
AIStrategicArea.setOrderPosition Tank 500/550
aiStrategicArea.vehicleSearchRadius 50.0
aiStrategicArea.setActive Bridge3
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Marketspawn
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 400/600
AIStrategicArea.setOrderPosition Car 400/600
AIStrategicArea.setOrderPosition Tank 400/600
aiStrategicArea.vehicleSearchRadius 30.0
aiStrategicArea.create USspawn 700/730 720/750 50
aiStrategicArea.create Marketspawn 410/510 420/520 180
aiStrategicArea.create Crashspawn 540/500 550/520 220
aiStrategicArea.create Slumspawn 640/620 650/620 180
aiStrategicArea.create MainRoad 570/560 620/580 40
aiStrategicArea.create Bridge1 500/460 510/460 25
aiStrategicArea.create Bridge2 500/570 510/580 40
aiStrategicArea.create Bridge3 350/600 380/640 25
aiStrategicArea.setActive Iraqspawn
AIStrategicArea.addNeighbour Marketspawn
AIStrategicArea.addNeighbour Bridge1
AIStrategicArea.addNeighbour Bridge3
aiStrategicArea.addObjectTypeFlag Base
AIStrategicArea.setOrderPosition Infantry 320/400
AIStrategicArea.setOrderPosition Car 320/400
AIStrategicArea.setOrderPosition Tank 320/400
aiStrategicArea.vehicleSearchRadius 200.0
aiStrategicArea.setSide 1
aiStrategicArea.setActive USspawn
AIStrategicArea.addNeighbour MainRoad
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Bridge3
aiStrategicArea.addObjectTypeFlag Base
AIStrategicArea.setOrderPosition Infantry 700/750
AIStrategicArea.setOrderPosition Car 700/750
AIStrategicArea.setOrderPosition Tank 700/750
aiStrategicArea.vehicleSearchRadius 200.0
aiStrategicArea.setSide 2
aiStrategicArea.setActive Marketspawn
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Iraqspawn
AIStrategicArea.addNeighbour Bridge1
AIStrategicArea.addNeighbour Bridge2
AIStrategicArea.addNeighbour Bridge3
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 400/500
AIStrategicArea.setOrderPosition Car 400/500
AIStrategicArea.setOrderPosition Tank 400/500
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Crashspawn
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Marketspawn
AIStrategicArea.addNeighbour MainRoad
AIStrategicArea.addNeighbour Bridge1
AIStrategicArea.addNeighbour Bridge2
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag ChokePoint
AIStrategicArea.setOrderPosition Infantry 550/500
AIStrategicArea.setOrderPosition Car 550/500
AIStrategicArea.setOrderPosition Tank 550/500
aiStrategicArea.vehicleSearchRadius 180.0
aiStrategicArea.setActive Slumspawn
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour USspawn
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 650/600
AIStrategicArea.setOrderPosition Car 650/600
AIStrategicArea.setOrderPosition Tank 650/600
aiStrategicArea.vehicleSearchRadius 120.0
aiStrategicArea.setActive MainRoad
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Bridge2
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 600/550
AIStrategicArea.setOrderPosition Car 600/550
AIStrategicArea.setOrderPosition Tank 600/550
aiStrategicArea.vehicleSearchRadius 100.0
aiStrategicArea.setActive Bridge1
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Marketspawn
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 500/450
AIStrategicArea.setOrderPosition Car 500/450
AIStrategicArea.setOrderPosition Tank 500/450
aiStrategicArea.vehicleSearchRadius 50.0
aiStrategicArea.setActive Bridge2
AIStrategicArea.addNeighbour Crashspawn
AIStrategicArea.addNeighbour Marketspawn
AIStrategicArea.addNeighbour MainRoad
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 500/550
AIStrategicArea.setOrderPosition Car 500/550
AIStrategicArea.setOrderPosition Tank 500/550
aiStrategicArea.vehicleSearchRadius 50.0
aiStrategicArea.setActive Bridge3
AIStrategicArea.addNeighbour Slumspawn
AIStrategicArea.addNeighbour Marketspawn
aiStrategicArea.addObjectTypeFlag StrongPoint
AIStrategicArea.setOrderPosition Infantry 400/600
AIStrategicArea.setOrderPosition Car 400/600
AIStrategicArea.setOrderPosition Tank 400/600
aiStrategicArea.vehicleSearchRadius 30.0