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Archives/bf1942/levels/DC_DesertShield.rfa
bf1942/levels/DC_DesertShield/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\DC_DesertShield\Textures\env_DC_DesertShield_03.dds NegativeX = bf1942\levels\DC_DesertShield\Textures\env_DC_DesertShield_01.dds PositiveY = bf1942\levels\DC_DesertShield\Textures\env_DC_DesertShield_04.dds NegativeY = bf1942\levels\DC_DesertShield\Textures\env_DC_DesertShield_02.dds PositiveZ = bf1942\levels\DC_DesertShield\Textures\env_DC_DesertShield_05.dds NegativeZ = bf1942\levels\DC_DesertShield\Textures\env_DC_DesertShield_06.dds