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Archives/bf1942/levels/DC_Coastal_Hammer.rfa
bf1942/levels/DC_Coastal_Hammer/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\DC_Coastal_Hammer\Textures\env_DC_Coastal_Hammer_04.dds
NegativeX = bf1942\levels\DC_Coastal_Hammer\Textures\env_DC_Coastal_Hammer_02.dds
PositiveY = bf1942\levels\DC_Coastal_Hammer\Textures\env_DC_Coastal_Hammer_05.dds
NegativeY = bf1942\levels\DC_Coastal_Hammer\Textures\env_DC_Coastal_Hammer_06.dds
PositiveZ = bf1942\levels\DC_Coastal_Hammer\Textures\env_DC_Coastal_Hammer_03.dds
NegativeZ = bf1942\levels\DC_Coastal_Hammer\Textures\env_DC_Coastal_Hammer_01.dds