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Archives/Bf1942/Levels/husky.rfa
bf1942/Levels/husky/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 1095.68/17.5556/943.627
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 1387.79/41.9333/1444.25
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 1095.68/17.5556/943.627
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 1387.79/41.9333/1444.25
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 1095.68/17.5556/943.627
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 1387.79/41.9333/1444.25
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 1095.68/17.5556/943.627
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 1387.79/41.9333/1444.25
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf