This page is under construction
Archives/Bf1942/Levels/husky.rfa
bf1942/Levels/husky/ai/StrategicAreas.con
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 land
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 sea
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 land
aiSettings.addVehicleToVehicleGroup 14 land
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create AxisBase 1378/1430 1390/1440 200 land
aiStrategicArea.create Beach 1071.5/916 1092/936 200 land
aiStrategicArea.create Sea 967/772 987/782 0.2 sea
aiStrategicArea.create citybridge 1117/1367 1132/1382 200 land
aiStrategicArea.create strongpoint1 996/994 1016/1012 200 land
aiStrategicArea.create strongpoint2 882/1089 900/1107 200 land
aiStrategicArea.create strongpoint3 979/1253.5 994/1269 200 land
AILandingZone.createLandingZone CentreLanding 903/808 1075/942 LZZMax
rem AILandingZone.createLandingZone WestLanding 818/814 900/944 LZZMax
aiStrategicArea.setActive AxisBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour citybridge
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1388/1443
AIStrategicArea.setOrderPosition Infantry 1394/1442
AIStrategicArea.setOrderPosition Boat 1096/810
AIStrategicArea.setOrderPosition LandingCraft 1086/850
AIStrategicArea.setOrderPosition Car 1384/1443
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 50.0
aiStrategicArea.setActive Beach
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addLandingZoneUnit LandingCraft
AIStrategicArea.attachLandingZone CentreLanding
AIStrategicArea.addNeighbour strongpoint1
AIStrategicArea.addNeighbour strongpoint2
AIStrategicArea.addNeighbour Sea
aiStrategicArea.addObjectTypeFlag Remote
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1103/939
AIStrategicArea.setOrderPosition Infantry 1101/932
AIStrategicArea.setOrderPosition Boat 1106/797
AIStrategicArea.setOrderPosition LandingCraft 1063/853
AIStrategicArea.setOrderPosition Car 1106/937
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 65.3911
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive Sea
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 930/1030
AIStrategicArea.setOrderPosition Infantry 924/1016
AIStrategicArea.setOrderPosition Boat 986/809
AIStrategicArea.setOrderPosition LandingCraft 1004/858
AIStrategicArea.setOrderPosition Car 944/1016
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 22.3607
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive citybridge
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour strongpoint3
AIStrategicArea.addNeighbour AxisBase
aiStrategicArea.addObjectTypeFlag Close
aiStrategicArea.addObjectTypeFlag LandSpawner
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1133/1380
AIStrategicArea.setOrderPosition Infantry 1134/1377
AIStrategicArea.setOrderPosition Boat 1058/802
AIStrategicArea.setOrderPosition LandingCraft 1050/847
AIStrategicArea.setOrderPosition Car 1136/1381
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 14.5
aiStrategicArea.setActive strongpoint1
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour Beach
AIStrategicArea.addNeighbour strongpoint2
AIStrategicArea.addNeighbour strongpoint3
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1000/1014
AIStrategicArea.setOrderPosition Infantry 1005/1008
AIStrategicArea.setOrderPosition Boat 942/797
AIStrategicArea.setOrderPosition LandingCraft 988/853
AIStrategicArea.setOrderPosition Car 999/1020
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 22.2036
aiStrategicArea.setActive strongpoint2
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour strongpoint1
AIStrategicArea.addNeighbour strongpoint3
AIStrategicArea.addNeighbour Beach
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 902/1114
AIStrategicArea.setOrderPosition Infantry 906/1107
AIStrategicArea.setOrderPosition Boat 923/784
AIStrategicArea.setOrderPosition LandingCraft 912/857
AIStrategicArea.setOrderPosition Car 901/1110
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 23.7539
aiStrategicArea.setActive strongpoint3
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour strongpoint2
AIStrategicArea.addNeighbour citybridge
AIStrategicArea.addNeighbour strongpoint1
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag LandSpawner
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 988/1265
AIStrategicArea.setOrderPosition Infantry 997/1271
AIStrategicArea.setOrderPosition Boat 942/810
AIStrategicArea.setOrderPosition LandingCraft 957/858
AIStrategicArea.setOrderPosition Car 993/1271
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 14.5
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 land
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 sea
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 land
aiSettings.addVehicleToVehicleGroup 14 land
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create AxisBase 1378/1430 1390/1440 200 land
aiStrategicArea.create Beach 1071.5/916 1092/936 200 land
aiStrategicArea.create Sea 967/772 987/782 0.2 sea
aiStrategicArea.create citybridge 1117/1367 1132/1382 200 land
aiStrategicArea.create strongpoint1 996/994 1016/1012 200 land
aiStrategicArea.create strongpoint2 882/1089 900/1107 200 land
aiStrategicArea.create strongpoint3 979/1253.5 994/1269 200 land
AILandingZone.createLandingZone CentreLanding 903/808 1075/942 LZZMax
rem AILandingZone.createLandingZone WestLanding 818/814 900/944 LZZMax
aiStrategicArea.setActive AxisBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour citybridge
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1388/1443
AIStrategicArea.setOrderPosition Infantry 1394/1442
AIStrategicArea.setOrderPosition Boat 1096/810
AIStrategicArea.setOrderPosition LandingCraft 1086/850
AIStrategicArea.setOrderPosition Car 1384/1443
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 50.0
aiStrategicArea.setActive Beach
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addLandingZoneUnit LandingCraft
AIStrategicArea.attachLandingZone CentreLanding
AIStrategicArea.addNeighbour strongpoint1
AIStrategicArea.addNeighbour strongpoint2
AIStrategicArea.addNeighbour Sea
aiStrategicArea.addObjectTypeFlag Remote
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1103/939
AIStrategicArea.setOrderPosition Infantry 1101/932
AIStrategicArea.setOrderPosition Boat 1106/797
AIStrategicArea.setOrderPosition LandingCraft 1063/853
AIStrategicArea.setOrderPosition Car 1106/937
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 65.3911
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive Sea
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 930/1030
AIStrategicArea.setOrderPosition Infantry 924/1016
AIStrategicArea.setOrderPosition Boat 986/809
AIStrategicArea.setOrderPosition LandingCraft 1004/858
AIStrategicArea.setOrderPosition Car 944/1016
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 22.3607
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive citybridge
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour strongpoint3
AIStrategicArea.addNeighbour AxisBase
aiStrategicArea.addObjectTypeFlag Close
aiStrategicArea.addObjectTypeFlag LandSpawner
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1133/1380
AIStrategicArea.setOrderPosition Infantry 1134/1377
AIStrategicArea.setOrderPosition Boat 1058/802
AIStrategicArea.setOrderPosition LandingCraft 1050/847
AIStrategicArea.setOrderPosition Car 1136/1381
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 14.5
aiStrategicArea.setActive strongpoint1
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour Beach
AIStrategicArea.addNeighbour strongpoint2
AIStrategicArea.addNeighbour strongpoint3
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1000/1014
AIStrategicArea.setOrderPosition Infantry 1005/1008
AIStrategicArea.setOrderPosition Boat 942/797
AIStrategicArea.setOrderPosition LandingCraft 988/853
AIStrategicArea.setOrderPosition Car 999/1020
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 22.2036
aiStrategicArea.setActive strongpoint2
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour strongpoint1
AIStrategicArea.addNeighbour strongpoint3
AIStrategicArea.addNeighbour Beach
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 902/1114
AIStrategicArea.setOrderPosition Infantry 906/1107
AIStrategicArea.setOrderPosition Boat 923/784
AIStrategicArea.setOrderPosition LandingCraft 912/857
AIStrategicArea.setOrderPosition Car 901/1110
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 23.7539
aiStrategicArea.setActive strongpoint3
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addNeighbour strongpoint2
AIStrategicArea.addNeighbour citybridge
AIStrategicArea.addNeighbour strongpoint1
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag LandSpawner
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 988/1265
AIStrategicArea.setOrderPosition Infantry 997/1271
AIStrategicArea.setOrderPosition Boat 942/810
AIStrategicArea.setOrderPosition LandingCraft 957/858
AIStrategicArea.setOrderPosition Car 993/1271
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 14.5