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Archives/bf1942/levels/GC_Endor.rfa
bf1942/levels/GC_Endor/StandardMesh/Buildings/Endor/endor_fern1.rs
subshader "endor_fern1_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.6 0.6 0.6;
   twosided true;
   alphaTestRef 0.5;
   highendperpixel true;
   materialambient .8 .8 .8;
   selfillum .4 .4 .4;
   texture "texture/Buildings/Endor/endor_fern1";
}