This page is under construction
Archives/bf1942/levels/GC_Endor.rfa
bf1942/levels/GC_Endor/StandardMesh/Buildings/Endor/ew_espiral.rs
subshader "ew_espiral_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Buildings/Endor/bruecke";
}
subshader "ew_espiral_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Buildings/Endor/zaun";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Buildings/Endor/bruecke";
}
subshader "ew_espiral_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Buildings/Endor/zaun";
}