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Archives/bf1942/levels/GC_Endor.rfa
bf1942/levels/GC_Endor/StandardMesh/Buildings/Endor/ew_totem.rs
subshader "ew_totem_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Buildings/Endor/totem";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/Buildings/Endor/totem";
}