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Archives/bf1942/levels/GC_Endor.rfa
bf1942/levels/GC_Endor/StandardMesh/Buildings/Endor/rotp_handrail2.rs
subshader "rotp_handrail2_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.5 0.5 0.5;
   materialSpecular 0.9 0.9 0.9;
   materialSpecularPower 5.0;
   texture "texture/Buildings/Endor/rotp_handrail";
}