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Archives/bf1942/levels/GC_Endor.rfa
bf1942/levels/GC_Endor/StandardMesh/Soldiers/1pRussBody.rs
subshader "1PRussBody_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.4 0.4 0.4;
texture "texture/1PEndorbody";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.4 0.4 0.4;
texture "texture/1PEndorbody";
}