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Archives/bf1942/levels/GC_Endor.rfa
bf1942/levels/GC_Endor/StandardMesh/Vehicles/R2D2x/r2d2x_hull.rs
subshader "r2d2x_hull_Material800" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/notexture";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/notexture";
}