This page is under construction
Archives/bf1942/levels/GC_Mos_Eisley.rfa
bf1942/levels/GC_Mos_Eisley/StandardMesh/me_building_tower2_m1.rs
subshader "me_building_tower2_m1_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/GC_Mos_Eisley/textures/tat_stucco1";
}
subshader "me_building_tower2_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/GC_Mos_Eisley/textures/tat_dark_1";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/GC_Mos_Eisley/textures/tat_stucco1";
}
subshader "me_building_tower2_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/GC_Mos_Eisley/textures/tat_dark_1";
}