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Archives/bf1942/levels/GC_Mos_Eisley.rfa
bf1942/levels/GC_Mos_Eisley/objects/Ewebstationary/Objects.con
ObjectTemplate.create PlayerControlObject Stationary_Eweb
ObjectTemplate.setSoldierExitLocation 1/0/-1.5 0/0/0
ObjectTemplate.networkableInfo StationaryEweb_Base_BodyInfo
ObjectTemplate.setPcoId 0
ObjectTemplate.HasArmor 1
ObjectTemplate.HitPoints 75
ObjectTemplate.MaxHitPoints 75
ObjectTemplate.Material 811
Objecttemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_eweb.dds"
ObjectTemplate.setVehicleIconPos 96/25
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_laser_64x64.dds"
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"
ObjectTemplate.setPrimaryAmmoBar ABIconOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory Land
ObjectTemplate.setVehicleType AAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
objectTemplate.criticalDamage 1
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.aiTemplate AA_Allies
ObjectTemplate.timetoliveafterdeath 0

ObjectTemplate.addTemplate Eweb_StationaryBase
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0