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Archives/bf1942/levels/GC_Mini_Hoth.rfa
bf1942/levels/GC_Mini_Hoth/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
shaderManager.setTextureParam envmap bf1942\levels\GC_Mini_Hoth\Textures\ENVMAP_G_.rcm

renderer.fogLinearStart -500
renderer.fogLinearEnd 150
renderer.fogColorVec 0.168627/0.203922/0.266667
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.0500000/0.0500000/0.07500000
renderer.ambientColor 0.100000/0.100000/0.100000
renderer.diffuseColor 0.30000/0.30000/0.30000
renderer.specularColor 0.1500000/0.150000/0.1500000
renderer.animatedMeshAmbientColor 0.15
renderer.vertexFogEnable 1

textureManager.alternativePath Texture/Africa
rem *** textureManager.alternativePath ../../bf1942/levels/GC_Mini_Hoth/Textures/Sky
textureManager.alternativePath ../../bf1942/levels/GC_Mini_Hoth/Textures/Sky
textureManager.alternativePath ../../bf1942/levels/GC_Mini_Hoth/Texture
textureManager.alternativePath ../../bf1942/levels/GC_Mini_Hoth/Texture/Buildings/Hoth
textureManager.alternativePath ../../bf1942/levels/GC_Mini_Hoth/Texture/Buildings/Tatooine


shadow.shadowColor 1.0

Game.setViewDistance 150
Game.spawnPlayers 1

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 Empire_Scout
game.setKit 1 1 Empire_Trooper
game.setKit 1 2 Empire_AT
game.setKit 1 3 Empire_Medic
game.setKit 1 4 Empire_Engineer

game.setTeamSkin 2 USSoldier
game.setKit 2 0 Rebel_Scout
game.setKit 2 1 Rebel_Trooper
game.setKit 2 2 Rebel_AT
game.setKit 2 3 Rebel_Medic
game.setKit 2 4 Rebel_Engineer


game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain
run objects/init

game.assaultTeam 2

run Sounds/Environment

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 479.87/46.57/614.15
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 479.87/46.57/614.15