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Archives/bf1942/levels/GC_Ryloth.rfa
bf1942/levels/GC_Ryloth/objects/D_rebtrans1/objects.con


rem *** D_Rebtrans1 ***
ObjectTemplate.create PlayerControlObject D_Rebtrans1
ObjectTemplate.setNetworkableInfo D_RebtransBodyInfo
ObjectTemplate.geometry D_Rebtrans1_m1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.mass 3500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 550
ObjectTemplate.maxhitpoints 550
ObjectTemplate.material 811
ObjectTemplate.criticalDamage 1
ObjectTemplate.hpLostWhileCriticalDamage 0.1
ObjectTemplate.addArmorEffect 50 e_scrapmetal 0/6/0
ObjectTemplate.addArmorEffect 50 e_scrapmetal -4/6/5
ObjectTemplate.addArmorEffect 50 e_ExplGas 0/2/0
ObjectTemplate.addArmorEffect 50 em_FletcherDamage 7/7/20
ObjectTemplate.addArmorEffect 0 em_FletcherDamage -7/7/-20
ObjectTemplate.addArmorEffect 0 em_FletcherDamage -5/8/-60
ObjectTemplate.addArmorEffect 0 em_FletcherDamage 6/16/-50
ObjectTemplate.addArmorEffect 0 em_FletcherDamage 4/6/5
ObjectTemplate.addArmorEffect 0 em_ExFumePOW 0/4/0
ObjectTemplate.addArmorEffect 0 em_FletcherDamage -14/6/8
ObjectTemplate.addArmorEffect 0 em_FletcherDamage -7/6/15
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/-6/0
ObjectTemplate.addArmorEffect 0 e_ExplCap 5/9/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/16/-10
ObjectTemplate.addArmorEffect 0 e_scrapmetal -4/6/50
ObjectTemplate.addArmorEffect 0 e_ExplGas -20/3/-8
ObjectTemplate.addArmorEffect 0 e_ExplGas 3/15/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -20/5/660
ObjectTemplate.addArmorEffect 0 e_ExplGas 1/14.3/10
ObjectTemplate.addArmorEffect 0 e_ExplGas -50/6/15
ObjectTemplate.addArmorEffect 0 e_ExplGas 2/5.0/-15
ObjectTemplate.addArmorEffect 50 e_ExplGas -3/8.0/-10
ObjectTemplate.addArmorEffect 50 e_ExplGas 1/7/0
ObjectTemplate.addArmorEffect 50 e_ExplGas 10/2.3/-30
ObjectTemplate.addArmorEffect 40 e_ExplGas 5/2/5
ObjectTemplate.addArmorEffect 30 e_ExplGas -3/1/5
ObjectTemplate.addArmorEffect 20 e_ExplGas 0/2/-1
ObjectTemplate.addArmorEffect 10 e_ExplGas 10/3/0
ObjectTemplate.addArmorEffect 0 em_ExFumePOW -3/4/-15
ObjectTemplate.addArmorEffect 0 e_ExplGas 50/4.3/-20
ObjectTemplate.addArmorEffect 0 e_ExplGas -4/-3/20
ObjectTemplate.addArmorEffect 0 e_ExplGas 2/0/10
ObjectTemplate.addArmorEffect 0 e_ExplGas -5/4/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -2/0/-50
ObjectTemplate.addArmorEffect 0 e_scrapmetal 4/-6/-5
ObjectTemplate.addArmorEffect 0 e_scrapmetal -2/-6/50
ObjectTemplate.addArmorEffect 0 e_scrapmetal 20/10/40
ObjectTemplate.addArmorEffect 0 e_Wreck1Smoke 0/10/30
ObjectTemplate.addArmorEffect 0 e_ExplCap 50/10/2
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.setVehicleIconPos 60/55
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar

ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_runner_16x16.dds"
rem ObjectTemplate.addTemplate Rebelreloadpoint


rem *** Rebelreloadpoint ***
ObjectTemplate.create Bundle Rebelreloadpoint
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.addTemplate RebelSupplyDepot


rem *** RebelSupplyDepot ***
ObjectTemplate.create SupplyDepot RebelSupplyDepot
ObjectTemplate.radius 150
ObjectTemplate.team 2
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 10 -1 100 0
ObjectTemplate.addAmmoType 9 -1 4 0
ObjectTemplate.addAmmoType 8 -1 100 0
ObjectTemplate.addAmmoType 7 -1 4 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0