This page is under construction
Archives/bf1942/levels/GC_Ryloth.rfa
bf1942/levels/GC_Ryloth/standardMesh/ywing_main_wreck.rs
subshader "ywing_main_wreck_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.12549 0.12549 0.12549;
   materialSpecularPower 12.5;
   texture "bf1942/levels/GC_ryloth/Textures/Custom/ywing_main_wreck";
}

subshader "ywing_main_wreck_Material1" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.12549 0.12549 0.12549;
   materialSpecularPower 12.5;
   texture "bf1942/levels/GC_ryloth/Textures/Custom/ywing_main_wreck";
}

subshader "ywing_main_wreck_Material2" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.12549 0.12549 0.12549;
   materialSpecularPower 12.5;
   texture "bf1942/levels/GC_ryloth/Textures/Custom/ywing_main_wreck";
}