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Archives/bf1942/levels/GC_Alaris_Prime.rfa
bf1942/levels/GC_Alaris_Prime/Objects/Alaris_shieldgen/effects.con

rem *** e_glow ***
ObjectTemplate.create EffectBundle e_glow_ionShield
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.timeToLive CRD_NONE/-1/0/0
rem -------------------------------------
ObjectTemplate.addTemplate Em_glow_ionShield
rem -------------------------------------

rem *** Em_glow***
ObjectTemplate.create Emitter Em_glow_ionShield
ObjectTemplate.template Fx_glow_ionShield
ObjectTemplate.looping 1
ObjectTemplate.startAtCreation 1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 1000
ObjectTemplate.timeToLive CRD_UNIFORM/1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.startRotation CRD_NONE/0/0/180

rem *** Fx_glow ***
ObjectTemplate.create Particle Fx_glow_ionShield
ObjectTemplate.timeToLive CRD_UNIFORM/1.2/1.1/0
ObjectTemplate.size CRD_NONE/1/0/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.geometry ionshield_effect
ObjectTemplate.sizeModifier 1.1/1/1.1
ObjectTemplate.sizeOverTime 0/30|100/32
ObjectTemplate.alphaOverTime 0/0|50/0.3|100/0