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Archives/bf1942/levels/GC_Alaris_Prime.rfa
bf1942/levels/GC_Alaris_Prime/StandardMesh/Props/Imperial/imp_bunker_lamp1.rs
subshader "imp_bunker_lamp1_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/probs/Imperial/imp_bunker_mainroom _lamp";
}

subshader "imp_bunker_lamp1_Material1" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Buildings/Imperial/imp_bunker_walls_01_light";
}