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Archives/bf1942/levels/GC_Alaris_Prime.rfa
bf1942/levels/GC_Alaris_Prime/StandardMesh/Props/Imperial/imp_crate1.rs
subshader "imp_crate1_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material2" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material3" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material4" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material5" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material2" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material3" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material4" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}
subshader "imp_crate1_Material5" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Vehicles/Imperial/CrateTransporter/imp_trolley";
}